Kids these
days have it easy. Yes, I could be talking about anything but I’m really
talking about porn. Yes, porn. Many of you probably could remember how hard
could it be get access to titillating material in your early teens. Even a page
of some magazine or newspaper with exposed breasts was enough for it to be
treasured like some sort of limited edition Optimus Prime action figure.
This quest
for any kind of erotic material was always a priority over other endeavours,
and Tom’s magazines showed us that there was much more than what some old
filthy calendar we had hidden on our rooms showed us.
There was
one small store on my hometown that had some porn games in its catalogue, and
we had to find a way to get access to it. One afternoon after classes, me and
my friend Magellan Joe went there for a general browse, but on arrival noticed
that the shop owner left his young son, which had the same age as us, in charge
of it. Obviously, we took this opportunity to convince the kid to make us some
copies of the porn games, but to our surprise, it proved much harder than we
thought. This kid, that we’ll call Andrew WM from now on, wasn’t easily
manipulated, and he feared much more his father than he feared us. We tried the
best we could to convince him that his father would never know, but it was no
use.
Andrew
started to steer the conversation to some awesome new games that had arrived.
One of these, that he was very keen to convince us that was great, was Metal
Mutant. ‘You can turn your robot panther into a robot dinosaur’ he said. That
was the most excited we could have got without any mention of porn, so we had
to admit defeat and buy the game. One thing that I remember clearly was his
wrong pronunciation of the name, with “Metal” being said in proper English,
while “Mutant” with the pronunciation of some drunken Russian in an eighties
dumb action movie. After that incident, I also could never say the name of the
game correctly ever again.
"Feature:.....Unforgettable". Agree! |
Right after
loading the game I realized that maybe my memory isn’t as good as I thought.
There are no robot panthers in the game, at least judging from what I got to
see of it. Either I was mixing up with the ones from Saint Dragon or Andrew WM
is a big liar. Anyway, a Robot Dino is good enough, even though it certainly
cannot replace porn.
Not as good as a Robot Panther, obviously |
The visuals
in the game can be summed up by one word: Green. Seriously, it looks like a
leprechaun pissed all over the screen, and if that wasn’t enough, proceeded to
smear his vomit all over it afterwards. Even metallic objects, which are quite
prevalent (as if the name of the game didn’t gave that away), are green! At
least the game has a distinct art style, which is something that can’t be said
from many recent “AAA” games. After the initial shock, the graphics kind of
grew on me and they seem perfectly adequate to represent the atmosphere of this
alien, mossy planet. I can almost smell the chlorophyll from the screen.
While the
graphics are ok, the same can’t be said for the general gameplay. The idea
itself is laudable, since controlling three characters with distinct abilities
can serve as a solid ground for a good game, as The Lost Vikings so clearly
demonstrated. The problem is that the robots move so slowly that is very hard
to avoid damage from the various foes the game throws away at us. The result is
a plodding and unexciting action adventure, and while the exploration aspect of
it seems interesting, it doesn’t make up for the game’s glaring flaws.
Bees are awful. Honey doesn't make up for it |
There’s no
in-game music, which in itself isn’t necessarily a bad idea since the silence
can work quite well when the main theme of the game exploring an alien planet,
specially accompanied by the sounds of insects, frogs and other fauna. Still,
the atmosphere wouldn’t suffer if some nice ambient tunes were used. There’s a
nice jolly tune on the main menu, that bizarrely doesn’t always plays, but it
sounds as Amiga as it can get, which is one of the best compliments I can give.
Yoga isn't a good idea when being fireballed |
I was
expecting a crap game, and I got one game that isn’t entirely crap which is
something I’m grateful for. I love the art style of old sci-fi book covers, and
this game visuals are clearly influenced by them, even though that isn’t enough
to make this game worth it to play nowadays. I can’t fault Andrew WM for selling
us this game, since we could have got much worse, and everyone knows that shit
games can leave an even bigger impression on our memories that good ones. I
should have known better when I started this blog.
No comments:
Post a Comment