Having a
short allowance meant that we had to be very savvy to get the most of games
with the few money we had. This seems almost hard to believe since we only
dealt with pirated copies, but it was true, as I recall that a box of ten blank
disks was almost 10€. There was no way to get every game that we wanted, so
many started employing tactics to maximize their own games collection. One
method was to convince your friends to buy the games that you wanted without
him realizing it. My cousin Walter The Baptist was probably the biggest master
when it came to these manipulation tactics. He favourite victim was a friend of
his called “Ricky Cap”.
Walter used
his wits to convince Ricky to buy the games he wanted. One of those games was
Railroad Tycoon, as he told Ricky that the real name of the game was Railroad
Turtles Ninja. After Ricky Cap played the game he was frustrated as there were
no ninjas or turtles to be seen. Walter said he should be patient because the
turtles were the investors of the railroad company and he had to persevere for
them to appear.
These Nazis have a great sense of humour |
After some
of these deceivings, I remember the breaking point for Ricky Cap was when Walter
told him to buy Great Napoleonic Battles, a very ugly hexagon-based wargame. I
honestly can’t remember how could he convince Ricky that there was any surfing
or bodyboarding in it, but he did. But Ricky couldn’t take it, he demanded
Walter to give him the money for the game. I don’t remember if Walter The
Baptist ever gave him the money, but I’ll ask him next Christmas.
One of the
games that were associated with these Walter shenanigans was Escape From
Colditz. He convinced Ricky that the game was called Skate From Colditz, and
you had to escape the prison on a skateboard. In the context of the game, it
was kind of easy to make excuses why the skateboard didn’t appeared at all, as
it was a damn difficult game and the skateboard was probably after all the
sections that we were failing.
The game in
question made a great impression on everyone except Ricky Cap. Walter started
calling his dad saying that he got a game which was very much like the Spectrum
classic The Great Escape, but even better. I also remember it to be a very fine
game. It sold perfectly the idea of a prison getaway in WWII with all the
perils associated. Great atmosphere, functional isometric graphics and
excellent, even if sparse, music. Nonetheless, it was a damn hard game. If one
was seen by a German soldier on a restricted area it almost meant a one shot
kill. There wasn’t also any way to save the game, so each failure was
incredibly had a very significant meaning as we shared the pain with these poor
POW.
Sometimes I
still remember this game, and wonder how cool it would to play it with save
states and try to get to the end of it. On the other hand, doing so would
remove all the mystery and mystique of castle Colditz. Well, I’m going to play
the game as it is meant to be played, no saving and lots and frustration and
yelling at the screen.
As if the Führer portrait wasn't enough |
Well...that
didn’t go as planned, but first things first. The game intro is quite well made
in a very understated way; a nice image of many WWII related documents with
Castle Colditz as background while a very evocative music sets the mood
perfectly. Seriously, how many Amiga games had bad music? I did stop paying
attention to soundtracks in videogames when they all started to use the same
sort of bland string orchestra music. People say games like Icewind Dale had
excellent music, but I honestly don’t remember. It probably sounded like every
other game.
This prison doesn't seem too bad... |
After the
tasty intro, the game visuals also didn’t disappoint. The graphics are not
flashy or anything, but they do their job fine in a very utilitarian way. Fits
the setting I suppose. Besides, I just love games with isometric graphics. I
wish there was a resurgence of this style of visuals in the indie scene.
Remember
when I told I wasn’t going to cheat? Well, I lied. I started the game with
honest intentions, but there was a clash between the in-game usage of the F10
key and Whdload which made me restart the game with an ADF version. This is the
kind of game that requires a methodical and iterative approach, by drawing maps
and making annotations. Every time I was shot by a nazi guard or wasted a
valuable key on a worthless room, I saw the save state functionality of the
emulator gleaming with golden letters. I was weak, I admit, but I was working
towards a higher goal: to know if the secrets of Colditz Castle included a
skateboard.
I take back what I said earlier |
I have the
utmost admiration for anyone who managed to finish this game without any sort
of cheats or save states. That really takes serious dedication. Hell! Even
getting anywhere while resorting to save scumming is something worthy of
respect. Forget about Wolfenstein 3D or the zombies from Call of Duty, as these
are the meanest Nazi’s you will ever face in a video game. Not only each guard
patrol route is very short, but the castle is filled with them. Exploring
restricted areas of the prison is a suicidal run that’ll make you feel your
heart pumping on your throat. Each successful run is accompanied by a sigh of
relief for a short time until you realize that many more of these runs must be
made to be able to complete the game.
There are
also many design flaws, which while not making any sense, only serve to make
the game even more difficult. For example, while disguised as a nazi, any other
guard can ask you for your identification. Showing it to the guard only means
losing the documents, which in turn makes every escape attempt a juggle between
not getting shot and not losing too many ID cards. Of course it makes sense!
Every Saturday night before going out I also take a case full of ID’s in case
any policeman asks me for one to keep it to himself.
Litter all over the church ground. Damn heretics! |
After lots
of shameless cheating, I managed to escape the prison with the Polish POW. His
mates can just wait for the war to be over and practice lots of volleyball
meanwhile, because who knows if that could be viable career option during the
post-war. In hindsight I know that many of the guards are going to jail and if
the POW’s behave well enough, they’ll survive through and return to their homes
and families, so why bother? During my explorations I never got to find any
skateboard, but some of the secrets of Colditz Castle are best left undiscovered.
Enjoyed this, I played this game a bit 'back in the day' but it was a bit too taxing for my young mind back then. It probably would be now too!
ReplyDeleteAnyway, you mentioned the art style and the 'utilitarian' nature of the graphics and thought you might like to hear about a game called 'Papers Please' which is a new game where you work in passport control for a fictional country which features a similar utilitarian feel, it reminds me off Colditz. You can read more at http://dukope.com/
Hi!
DeleteYes, i heard about Papers Please, and the concept sounds really intriguing. I also dig its visual style and i agree with the Colditz comparison.
But! Too much games, not enough time. 2013 was really an amazing year for pc gaming. Papers Please is definitely on my wishlist.
Cheers
I also bought this game for the Amiga. I never completed it but I always loaded this game to listen to the fantastic music of it.
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